Mount And Blade Gekokujo Guide

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  1. The file Gekokujo v.3.1 is a modification for Mount & Blade: Warband, a (n) rpg game. Download for free.
  2. Dec 12, 2017 This page for Mount & Blade: Warband's Gekokujo mod details how to be a complete psychopath, and is intended for absolutely nobody. It will give you useful skills for the base game, certain other mods, and multiplayer games, but should not be considered a conventional tutorial on how to play the game, it is rather a set of principles useful for.
  3. Gekokujo Vanilla Enhanced (GVE) A submod for Mount and Blade Warband mod Gekokujo, based on version 3.0. Please post an issue if I have misused any assets, they all are originally from the mod itself as well as my own original ones.

This is my series on the Gekokujo mod which will take us to Japan in a time where clans fought each other to gain the title of Shogun. Mount And Blade Gekokujo Guide Free. There are a 6 ways to gain right to rule and one way to lose it. The five ways to gain right to rule are; send an NPC (talk to them and there should be an option about you becoming a ruler) (+3), you can make peace with another kingdom (there is a glitch where you ask the enemy ruler to make peace and he.

Home » Guides » Mount & Blade: Warband - Beginners Guide
Updated: September 12, 2018

A simple and easy to follow guide.
Other Mount & Blade: Warband Guides:
  • Cheats.
  • Basic and Improved Infantry Melee.
  • Prophesy of Pendor Guide.
  • Guide to Soloing.
  • Kingdom of Nords Guide.

Starting Options


As soon as you launch the game, the main menu presents you with several options. These are:
  • New Game: Starts a brand new campaign game.
  • Load Game: Loads up a previously saved game.
  • Quick Battle: Set up a quick skirmish. Can be useful to practice without worrying about losing your troops in campaign.
  • Options: Modify options to make the game work better on your machine. You can also change certain functions to make the game easier or harder.

Since this is most likely your first time playing, you'll want to hit New Game, unless you want to try out the Quick Battle stuff. Either one is fine, not like I can stop you.

New Game


When you click New Game, you are greeted with a couple options to start customizing your character. These options are Male and Female. Males tend to have an easier time in the game, as all the requirements to gain fiefs are low (only about 150 renown I believe). However, playing as a woman leads to more interesting games. Women have an easier time finding a spouse, as they don't have to worry about learning poems or getting on the father/brother's good side. As a result, the choice comes down to what you want. Do you want to be a male knight and earn glory the easy way, or do you want to be a knock off Xena, Warrior Princess, and make your own mark? Your call.
The next few options are for starting stats prior to seeing your character sheet. What each option does exactly is beyond me, but there are other guides that explain what each option does. When you see your character sheet, there are 4 attributes. Strength, Agility, Intelligence, and Charisma.
Strength is a measure of...strength. Kinda straightforward. It increases your health as well as allowing you to raise your Ironflesh and all the power stats (Strike, Draw, throw), increasing the amount of damage you can take and how much you can throw back at whoever decided it was a good idea to poke you with a spear.
Agility is all about movement, and it affects all associated skills. Basically, if you move while doing it, it's probably agility based. The big ones you need to worry about are Acrobatics and, if you want a horse, Riding. Acrobatics increases your on foot running speed, and acrobatics allows you to ride non-trash horses.
Intelligence means you're a smart boi, and all skills that may involve some thinking beyond 'stab that' or 'shoot that' fall into this, includign Inventory Management, Path-Finding, and Wound Treatment. Inventory management gives you more slots to hold stuff in, pathfinding bootst your movement speed on the map, and wound treatment helps you heal faster if you get hurt. You also get a boost to engineer, which means you build siege equiptment faster. Very good choice.
Charisma allows you to have more troops and get better deals in trades. That's about it.

And So, Your Story Begins


Right before you start the game, you can pick where you want to start. You can start in Praven, or you can start in the wrong town. Once you start playing, you'll be attacked by a bandit. scroll up on the mouse wheel to pull out your crossbow and do it again to pull your sword out. You also have a shield. Use what you have to murder the bandit (he probably had a family, you heartless bastard), and a man will run up to you. This is the merchant of [insert town here] (that better be Praven), and he has a job for you. Talk to him in his home and for the love of God, take his quest. It's a decent tutorial and it'll walk you through some of the basics of the overworld map, and other things. However, we'll follow his questline, and not the tutorial stuff. You can read, right?
When you hit tab and leave his house, run to the nearby villages and recruit volunteers. You only need 5, but who said you couldn't have 10 or 12? After that, go to the town you started in and go to the tavern. Talk to the merchant and he'll tell you to go find a group of bandits and learn where their hideout is. There are only 4 of them, and your starting weapons are good enough to make short work of them. Now, go to the hideout and kill everyone there. The merchant's brother will thank you, and you can take all the loot the bandits had. This is good for some extra beginning cash, but they also have better armor that you can take. Go back to the tavern and talk to the merchant. he will pay you about 200 denars, but he has one more thing for you to do. He wants you to help clear out the bandits in the town. Accept this and kill bandits (you know the drill at this point). Once you're done, you'll go back to his house and get paid again (I think), and your respect in the town will go up. This means the town likes you. This is good.
And now, finally, it's time to do your own thing.

Making Money


You may notice that I mentioned getting extra money. Everything in this game has a price. Companions? have to pay Denars to hire them. Better troops? Pay to upgrade. Better armor? You get it by now. Hotel? Trivago.
There are many options for making money. One is killing bandits and selling their loot, but you really don't make much like that. You could raid a village, but then a kingdom will dislike you, and you may be attacked by a lord of a kingdom. Save the raiding for later. That leaves 3 ways to make easy money, and 2 of them don't require thinking. These are as follows:
  • Trading: Buy crap from one town, sell crap to another.
  • Bounties: Chaotic Neutral never felt so good.
  • Collecting a lord's taxes (and then stealing said money): Rob the rich, who are exploiting the poor, to make yourself rich.

I'll go into detail on each method in the following sections.

Armor, Weapons, Horses, and Supply


Armies need two things to function in this game, food and money. Money is simple, just sell stuff. Food however must be purchased or stolen from defeated enemies/looted villages. Keep an eye on how much food you have, as you don't want to run out halfway through a siege. Trust me, I know how bad it is. Meat spoils quickly, but dried meat and sausages will keep until they run out. So does bread, cheese, and butter.
Armor keeps you from dying immediately. The best armor in the game is plate armor, but it is prohibitivly expensive. If heavy armor isn't quite your style, find what you like, and try not to die. Helmets, boots, and gloves also count as armor. Experiment to find the best combinations for your build.
Weapons make your enemies die faster. Each weapon type has its own pros and cons, but it all boils down to what you want to use. I personally use the GodWar Cleaver, but you can do whatever you want
Horses are...well...horses. You can buy them to make yourself a cavalaryman/woman/whatever.

Trading


Trade is vital in Calradia, and you can profit from that simple fact. This is the harder of the 3 options, as it does require some time to find where you can sell something and make the most profit. Now, when I say trade, I mean goods like Ale, Wine, Furs, Velvet, Spices. All expensive stuff. The saying 'buy low, sell high' is key here. Find something like that at a low price (<500 Denars is optimal) that people want. Next, go to a town and go to the marketplace. Don't sell your stuff just yet though. You may not get the best deal there. There chould be an option to check prices with the locals. Do that. Please, do that. Don't run around to every major town in the game just to sell one bolt of cloth. When you find where the best deals are, go there and sell it. Congratulations, you've made money. Now, do it until you hate yourself.

Bounties


Bounties are a lot easier than trading. Get the quest, stab the guy, get money. Simple. You can get bounties by asking a lord if they need anything done. You'll know it's a bounty mission when they mention that they need [name] of [place?] killed. The bounty is 300 denars. Hey, I said it was easy, not that it made you instantely rich. He'll also say where he may be hiding out. This is a village, at least, everytime I've gotten one, it's been a village. Go to the village and find someone called 'Nervous Man' Talk to him, then stab him to death like the cold, heartless animal you are. Your relationship with the village will go down. Turns out people don't like it when you walk up and shank a guy to death. Who knew? Go back to the lord who gave you the bounty and tell him that it's done. You can either take the money, or you can refuse it, saying that it's blood money. I don't know what happens if your refuse the money, so that says a lot about me, doesn't it?

Taxes


Do you have dreams of being an IRS tax collector? If so, boy, do I have some news for you. Collecting taxes is the easiest way to make a lot of money quickly, but there are a couple downsides. You first get the quest to collect taxes by asking a lord if he needs help with anything. They will ask you to collect taxes from one of their fiefs. Villages are the most common, but I once got a quest to collect taxes from a town, so it is possible to see a town for this.
Once you have the quest, go to the specified place and click the button to start collecting taxes. At some point, you'll get an option to either keep collecting the same tax rate, or cut the rate in half. Taking the first option could prompt a peasent rebellion that you have to put down without using your sword, bow, axe, cleaver, or whatever else you have. You'll instead be given a stick. Fear the stick. After you finish, your standing in the village will go down. I don't know what happens if you cut the tax rate in half, so again, what does that say about me?
Once this is done, you have to make a choice. You can either go back to the lord, in which case he'll let you keep 1/5 of the amount collected, or you can keep it for yourself. The upside to the second option is obvious. More money is good. Of course, now you can't do any more missions for that lord, as you'll have to turn in all that money before you can do another job.

Renown, Because You Need It


Renown is vital to getting anywhere in this game. You need it in order to become a mercenary, and then a lord. You earn renown in battle, and you get more depending on how outnumbered you are. Keep in mind that you have to WIN that battle. You also earn renown through quests, though you're better off fighting battles to get renown, as you do end up with more that way.

Mercenary Work


Once you have enough renown, you can be a mercenary for a kingdom. You become a mercenary after talking to a lord and asking if he needs anything done. He will mention that [insert king here] is looking for mercenaries to fight in his wars. If you accept, you will become a mercenary, earning money based on the both the number and quality of your army.
Note: It isn't a huge sum of money
Alright, now you're a mercenary. Now what? Remember, you're entitled to fight this king's wars, which means you are enemies with whichever kingdom your lord is at war with. This means you can't go to their towns without sneaking in, you'll be pursued by enemy lords, and enemy villages will not allow you to recruit until the end of the war.
This lasts for 60 days. In those 60 days, you'd better get your renown up as fast as possible, which means winning battles and doing jobs for allied lords. Do this for long enough, and you'll get your renown up high enough to become a full lord.

Lordship


Once you have enough renown (150 for men, 700 for women), you can ask to become a vassal of the king. You must ask the king directly, as no other lord can do this. This can be difficult, as the king can be anywhere on the map. Once you find the king, ask to become his vassal and take the oath. As soon as you do, you'll be granted a fief, which is the poorest village in the kingdom. This village also tends to still be on fire, if you're in the middle of a war. Your mercenary payments end, and you can now get taxes from your fiefs directly.

Fiefs (What a Fun Word to Say)


A fief is the name given to any village, castle, or town in the game that a lord can control. They generate weekly income, which you automatically collect. Villages generate the least, and town generate the most. However, each fief must be protected from enemy attack. In the case of towns and castles, you can station a garrison of your own troops to protect in the case of a siege. Villages however are a different story. You cannot station a garrison in a village, and they can be raided, resulting in a loss of income from the village for the week. This can be devestating early in the game, so your first priority is to protect your village from whatever may want to raid it.
Along with defending a fief, you can also improve them. Improvements can buff a fief's loyalty to you, keep prisoners from breaking out, generate more money, or alert you if an enemy force is on the way. These take time and money to build. Their time to build is based on your engineering skill. Once they are built, they are permanent. In your first village, start building a messenger post to alert you if an enemy is near your village long before they attack. Then, you should build the mill to increase revenue. After that, do what you want with the village.

Expanding Your Power


Now that you're a lord with a stable income, now you can start to expand your influence. First, I reccomend getting close to your king, which you can use to get more fiefs. Next, go capture an enemy castle or two, and garrison them. If you're awarded these castles, garrison them and use them as a springboard to attack an enemy town. Note that towns will have garrisons in excess of 300 men, not to mention the army(ies) of enemy lord(s) inside them. Be ready for a tough fight. Once you have a town, garrison it immediately. You don't want to lose the town you lost half your army taking, now don't you? During this phase, you'll want to get better armor and weapons.

Marriage


Which you're off slaughtering all who stand in your way, you may end up taking a liking to a certain noblewoman. Of course, you can't just marry her outright if you're a man, and you can't even marry a woman as a woman (sorry ladies). As a man in this game, you need to court the lady of your choice. First, find a town with a feast going on. Odds are a tournament is going on. Try your best to win this tournament. Next, dedicate your win to your favored lady by telling her this. Now, tell her that you are her 'most ardent admirer'. She will either like this, causing your relationship with her to go up, or she'll be creeped out, and you'll lose relationship with her. Nonetheless, you can still go see her, but only when her nurse (caretaker, she isn't dying of plaguebolAIDS) sends you a letter. In the time between meetings, get her father to like you so you can see her whenever you want. You also want to learn poetry, because if there's one thing the ladies in this game like more than watching you slap men with wooden sticks until they fall over, it's poetry. You can ask her at each meeting if you two have a future together. If she has another lord courting her, go track that man down and duel him. Only one man can poke your lady, and you'll be damned if it's Lord Limpdick. After a while of seeing your lady, you can ask her to marry you, but make certain her father approves of this action, or you'll find your in-laws a lot less welcoming.
For a woman, find a nice, hunky lord, and ask to mary him. Simple.

Endgame


After a while, you'll find that there are no other kingdoms left on the map. Congratulations, you've reached the end of the game. This is it, there is nothing else. All that remains are bandits, but are they really a threat to you anymore? Now, you can do a thing that you may regret, but you may find it works well for you.

Founding Your Own Kingdom


Right after you've defeated every other enemy kingdom in the game, you may find that you're bored. Or perhaps you want to try this in another game. In either case, you need to rebel against your lord, declare your independence, and take over that kingdom, becoming king/queen in the process. This is NOT easy, as you need a huge amount of money and the support of many of the lords in the kingdom you want to usurp. You can also make your companions lords, but they will no longer be able to enter your party. Besiege enemy towns and castles, and win the war. Become the supreme lord. Sit upon your Golden Throne and smile at your works. Rule as you see fit. Meme on your enemies. You've earned this seat. Now start a new game and go do it again. And have fun.

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Mount And Blade Gekokujo Guide Pdf

Strategy Guide/Walkthrough/FAQ

Mount And Blade Gekokujo Guide

Corey Feldman InterviewCheat Codes

Open the launcher, select 'Configure', and click the 'Game' tab. Check the 'Enable Cheats' box, and click the 'OK' button. Then, enter one of the following codes at the indicated screen to activate the corresponding cheat function:

Mount And Blade Gekokujo Guide
Result Screen Cheat Code
+1,000 Dinar one time Inventory[Ctrl] + X
+1,000 experience points (one time) Character[Ctrl] + X
Faster leveling[Ctrl] + L
Increase all weapon proficiencies Character[Ctrl] + W
Upgrade selected unit (one time) Party[Ctrl] + X
See everything except hideouts Map[Ctrl] + T
Teleport party Map[Ctrl] + Left Mouse Button
Upgrade all available units to that path Battle[Ctrl ] + Left Click
Restore health Battle[Ctrl] + H
Heal your horse Battle[Ctrl] + [Shift] + H
Damage yourself Battle[Ctrl] + [F3]
Knock single enemy unit unconscious Battle Hold [Ctrl] + [Shift] and press [F4]
All enemy troops unconscious Battle[Ctrl] + [Alt] + [F4]
All enemies zoomed into unconscious Battle[Ctrl] + [Shift] + [F4]
AI takes over your character Battle[Ctrl] + [F5]
Toggle slow motion[Ctrl] + [F9]
Alternate abilities

Note: This procedure involves editing game files; create a backup copy of the files before proceeding. First, create a new character in the game. Then, go to the character page (attributes, etc.), and choose 'Statistics' (under the character portrait). Next, click 'Export'. Once your character has been successfully exported, exit the game, and enter the game folder. Open the 'charexport' folder, which should be the top folder, and double click the file with your character's name. After saving a copy of the file, change the values to whatever desired. Start the game again, and reload your saved game. Go back to the statistics through the character page. Choose the file that you edited, and load it. Your character will now have those abilities.

Steam achievements

Successfully complete the indicated task to unlock the corresponding achievement. To view your achievements and stats in Steam, select 'Community', 'My profile', 'View all my games', then the game and view stats.

    Abundant Feast: Eat 6 different types food concurrently.
    Agile Warrior: Get either two agility related skills to 5 or one to 7.
    Art of War: Have two of the following skills at a 5; Trainer, Tactics, Leadership, or Persuasion.
    Autonomous Collective: Be chosen as marshall.
    Baron got back: Win a battle against a lord or party who previously beat or captured you.
    Best served cold: Defeat 10 enemy parties in the snowy regions of Calradia.
    Book Worm: Finish reading one book through the camping screen.
    Bring out your Dead: Get one of your healing skills to 5.
    Calradian Army Knife: Kill 10 enemies with a throwing weapon's secondary function.
    Calradian Tea Party: Make your own faction.
    Choppy Chop Chop: (MP) Slay 50 foes with slashing weapons.
    Community Service: Install and play one mod.
    Concilio Calradi: As a ruler have 3 vassals.
    Dexterous Dastard: Make one of your ranged weapon skills 250.
    Elite Warrior: (MP) Win a round of deathmatch mode.
    Every breath you take: (MP) In any multiplayer mode have more kills than deaths.
    Force of Nature: You and your army have killed or wounded 5,000 enemy troops.
    Gambit: Land a shot with a difficulty of 5 while using a throwing weapon.
    Get up Stand up: Cleanse the town of bandits in the opening mission.
    Glorious Mother Faction: (MP) Win a round of team deathmatch mode.
    Gold Farmer: Amass a fortune of 100,000 denars.
    Good Samaritan: Help a lord or party win a fight.
    Got Milk?: Steal 3 cattle from a single village.
    Happily ever after: Get married.
    Harassing Horseman: (MP) Kill 100 people with mounted projectiles.
    Heart Breaker: Get a character to elope.
    Help Help I'm being Repressed: Harass wondering peasants on the map.
    Holy Diver: Kill or wound at least 500 enemies.
    I dub thee: Promote one of your followers into a position of power.
    Iron Bear: You have completed the following achievements: Mace in yer Face!, Spoil the Charge, Agile Warrior, and This is our land.
    Kassai Master: You have completed the following achievements: Trick Shot, Khaaan!, Agile Warrior, and Harassing Horseman.
    Khaaan!: Kill 75 enemies with horse archery.
    King Arthur: You have completed the following achievements: Melee Master, Knights of the Round, Every breath you take, I dub thee/Good Samaritan.
    Kingmaker: Put a pretender on their rightful throne.
    Knights of the Round: Recruit 6 hero characters.
    Last man standing: (MP) Win one round in battle mode.
    Legendary Rastam: You have completed the following achievements: Abudant Feast, Mace in yer Face!, Sarranidian Nights, and Art of War/Melee Master.
    Look at the Bones!: Face off against 100 enemies using custom battle mode.
    Mace in yer Face!: (MP) Kill 25 foes with a blunt weapon.
    Man Eater: Kill 50 men as a female character.
    Manifest Destiny: Assist your faction in conquering Calradia.
    Medieval Emlak: Become the owner of at least 5 fiefs.
    Medieval Times: Enter and win a tournament.
    Melee Master: Make one of your melee weapon skills 250.
    Might makes Right: Get either two strength related skills to 5 or one to 7.
    Migrating Coconuts: Visit every major town in Calradia.
    Mind on the Money: Have two of the following skills at a 5; Looting, Inventory Management, Trade, or Prisoner Management.
    Morale Leader: Raise your soldiers' morale from low to excellent.
    Mountain Blade: Kill 10 parties of mountain bandits.
    None Shall Pass: Successfully defend a castle.
    Old dirty scoundrel: Have a -50 relation with a lord, village, or faction.
    Old school Sniper: Land a shot with a difficulty of 6 while using a crossbow.
    Pugnascious D: Pick a fight with a lord by insulting him or by challenging him to a duel.
    Romantic Warrior: Learn 3 poems from tavern bards.
    Royality Payment: Be granted your first fief.
    Ruin the Raid: (MP) Win in Conquest mode.
    Sarranidian Nights: Camp in the Sarranid region of the map.
    Sassy!: As a female character get into a duel with male lord by insulting him.
    Shish Kebab: (MP) Perform 25 lance kills while mounted.
    Sold into Slavery: Sell 5 people to the ransom broker.
    Son of Odin: You have completed the following achievements: Might makes Right, The Huscarl, Melee Master/Dexterous Dastard, and Holy Diver/Elite Warrior.
    Spoil the charge: (MP) Kill 50 cavalry while on foot, the enemy must be killed while mounted.
    Svarog the Mighty: You have completed the following achievements: Might Makes Right, Choppy Chop Chop, Glorious Mother Faction, and Old school Sniper.
    Talking helps: Engage in a conversation with a hero character through the party screen.
    The Bandit: Raid 3 caravans and raid 3 villages.
    The Golden Throne: Rule all of Calradia!
    The Holy Hand Grenade: Kill 75 enemies with throwing weapons.
    The Huscarl: (MP) Kill 50 foes with throwing axes.
    The Ranger: Have a 7 in one of the following skills or a 5 in two; Tracking, Path-finding, or Spotting.
    This is our land: (MP) Your team successfully defended a castle in siege battle mode.
    Throwing Star: (MP) Kill 25 people with throwing weapons.
    Trick Shot: Land a shot with a difficulty of 10 while using a bow and arrow.
    Trojan Bunny Maker: Get the engineering skill up to 5.
    Victum Sequens: As a ruler conquer 10 towns or castles.




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